用cocos2d-x 3.4 开发了个小游戏,然后成功的接入百度联盟的广告,很多初学者也希望在自己开发的游戏接入广告盈利,所以我就以百度联盟的横幅和插屏广告为例,根据自己接入的步骤做个总结,希望对有需要的开发者有所帮助。
一、百度SDK包导入与权限的配置
1、导入jar包
下载百度联盟android版的SDK包,我下载的文件名Baidu_Union_SDK_Android.zip,解压后文件夹里面有个jar包Baidu_MobAds_SDK.jar,将该jar包复制到你工程的libs目录下(如果没有新建一个libs文件夹),然后右键点击你的项目->Properties->Java Build Path->Libraries->Add JARs添加百度jar包,如下图所示:

2、配置AndroidManifest.xml
◆添加权限
<uses-permissionandroid:name="android.permission.INTERNET"/> <uses-permissionandroid:name="android.permission.READ_PHONE_STATE"/> <uses-permissionandroid:name="android.permission.ACCESS_NETWORK_STATE"/> <uses-permissionandroid:name="android.permission.ACCESS_COARSE_LOCATION"/> <uses-permissionandroid:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permissionandroid:name="android.permission.ACCESS_WIFI_STATE"/> <!--以下为可选权限--> <uses-permissionandroid:name="android.permission.CHANGE_WIFI_STATE"/> <uses-permissionandroid:name="android.permission.RECORD_AUdio"/> <uses-permissionandroid:name="android.permission.VIBRATE"/> <uses-permissionandroid:name="android.permission.CAMERA"/> <uses-permissionandroid:name="android.permission.ACCESS_FINE_LOCATION"/> <uses-permissionandroid:name="com.android.browser.permission.READ_HISTORY_BOOKMARKS"/>
◆添加APPSID和AppActivity申明
<Meta-dataandroid:name="BaiduMobAd_APP_ID"android:value="dcd69c04"/> <Meta-dataandroid:name="BaiduMobAd_APP_SEC"android:value="dcd69c04"/> <activityandroid:name="com.baidu.mobads.AppActivity" android:configChanges="keyboard|keyboardHidden|orientation"/>
如下图所示:

二、横幅banner广告的接入
在AppActivity.java文件中加入如下代码
privateAdViewadView;
@Override
protectedvoidonCreate(BundlesavedInstanceState){
//TodoAuto-generatedmethodstub
super.onCreate(savedInstanceState);
setupAds();
}
privatevoidsetupAds(){
RelativeLayoutlayout=newRelativeLayout(this);
addContentView(layout,newLayoutParams(LayoutParams.MATCH_PARENT,LayoutParams.MATCH_PARENT));
adView=newAdView(this);
RelativeLayout.LayoutParamslayoutParams=newRelativeLayout.LayoutParams(
LayoutParams.MATCH_PARENT,LayoutParams.WRAP_CONTENT);
layoutParams.addRule(RelativeLayout.ALIGN_PARENT_BottOM);
layout.addView(adView,layoutParams);
}
如图所示:

三、加入插屏广告
1、在类AppActivity同一包名下新建ShowAdHelper类文件

2、在类ShowAdHelper中加入如下代码
publicclassShowAdHelper{
privatestaticHandlermHandler;
publicstaticvoidinit(Handlerhandler)
{
ShowAdHelper.mHandler=handler;
}
privatestaticvoidshowMyAd()
{
Messagemsg=mHandler.obtainMessage();
msg.what=AppActivity.SHOW_AD;
msg.sendToTarget();
}
}
3、在类ShowAdHelper中定义一个变量和一个常量
publicstaticfinalintSHOW_AD=0x0001; InterstitialAdinterad;
3、在类AppActivity中新建getInsertAd()方法初始化插屏广告
publicInterstitialAdgetInsertAd(){
finalInterstitialAdinterad1=newInterstitialAd(this);
interad1.setListener(newInterstitialAdListener(){
@Override
publicvoidonAdClick(InterstitialAdarg0){
Log.i("InterstitialAd","onAdClick");
}
@Override
publicvoidonAddismissed(){
Log.i("InterstitialAd","onAddismissed");
interad1.loadAd();
}
@Override
publicvoidonAdFailed(Stringarg0){
Log.i("InterstitialAd","onAdFailed");
}
@Override
publicvoidonAdPresent(){
Log.i("InterstitialAd","onAdPresent");
}
@Override
publicvoidonAdReady(){
Log.i("InterstitialAd","onAdReady");
}
});
interad1.loadAd();
returninterad1;
}
4、创建Handler
privateHandleraHandler=newHandler(){
@Override
publicvoidhandleMessage(Messagemsg){
switch(msg.what){
caseSHOW_AD:
if(interad.isAdReady()){
interad.showAd(AppActivity.this);
Log.d("LC","show");
}else{
interad.loadAd();
}
Log.d("LC","notshow");
break;
}
}
};
5、在onCreate加入代码
@Override
protectedvoidonCreate(BundlesavedInstanceState){
//TodoAuto-generatedmethodstub
super.onCreate(savedInstanceState);
interad=getInsertAd();
ShowAdHelper.init(aHandler);
}
6、java层的编写就此结束了,接下去在C++层中通过jni调用ShowAdHelper类中的showMyAd函数
voidBackgroundLayer::loadAndroidAd()
{
#if(CC_TARGET_PLATFORM==CC_PLATFORM_ANDROID)//判断当前是否为Android平台
JniMethodInfominfo;
jobjectjobj;
boolb=JniHelper::getStaticmethodInfo(minfo,"org/cocos2dx/cpp/ShowAdHelper","showMyAd","()V");
jobj=minfo.env->CallStaticObjectMethod(minfo.classID,minfo.methodID);
#endif
}
同时在BackgroundLayer文件开头加入
#if(CC_TARGET_PLATFORM==CC_PLATFORM_ANDROID) #include<jni.h> #include"platform/android/jni/JniHelper.h" #endif
然后在所需显示插屏广告的地方调用loadAndroidAd()函数即可